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Dungeon Bard

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Devlog

  • Overview (Abhay) (10-19-2020)
    October 19, 2020 by aram0112
    Hey Guys! I'm Abhay and I was in charge of scripting the game mechanics, sound, and UI. This included the combat mechanics, sound puzzle mechanics, enemy behavior, player movement, etc. We may have b... Continue reading
  • Overview (Carlos) (10-19-2020)
    October 19, 2020 by willowispies
    Hello! I'm Carlos, 1/3 of the Dungeon Bard development team. For this game, my primary input was on creating the music, creating the basic layout for the level, and fleshing out some of the mechanics... Continue reading
  • Overview (Jackson) (10-19-2020)
    October 19, 2020 by Jackson Goodall
    Hey all! I'm Jackson, 1/3 of the development team of Dungeon Bard. I designed the three fictional instruments in both their sprites and sound effects. The Reedophone is essentially a blue, upside dow... Continue reading
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