Noah's Update (10/28/2020)
So far the game is going good. We did have to adjust how much level was in our level as there were concerns that there was not enough level. Now that we have added more, we feel more confident about how much is in our level. Now we are working on adding sound, mechanics, and art into the game. As the scripter of the group, I inserted telekinesis through a gravity gun tutorial I found. It works almost perfectly. I will have to go back and limit the players use of abilities. My partner Jackson has also informed me there is an error currently with it, when a specific action is done. There is still a lot of work to be done, but I feel good about our work pace and that we will be able to put together a finished product.
Edit: Sorry this post is late, seems I forgot to hit the publish button
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GRVTY
Created by Jackson Goodall, Noah Galloso, and Ian Thorne
Status | In development |
Authors | Jackson Goodall, Ian Thorne, Noah Galloso |
Genre | Puzzle |
Tags | 3D, Cyberpunk, Puzzle-Platformer |
More posts
- PostmortemDec 07, 2020
- GRVTY has been COMPLETEDDec 06, 2020
- Addressing Open Beta Feedback (Ian)Dec 01, 2020
- Addressing Open Beta Feedback (Jackson)Nov 30, 2020
- BETA FEEDBACK (11-30-2020)Nov 30, 2020
- Noah's Open Beta FeedbackNov 30, 2020
- OPEN BETA NOW PLAYABLENov 24, 2020
- Update (Jackson) (11-11-2020)Nov 11, 2020
- Ian's Update 11/11/20Nov 11, 2020
- Noah's Update (11/11/2020)Nov 11, 2020
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